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Drill-through Server detail

King's Gambit

Online 168.100.160.35:28033 checked 12m ago

Drill-through
FilterServeris King's Gambit
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 5
Rank #4,287 top 19%
Last wipe 6d ago no schedule published
Next wipe 22h Thu 29 Oct, 20:20 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 20:20 UTC, in 22h. Every Thursday at 20:20 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
22hThu 29 Oct, 20:20 UTCits own
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
14d 22hThu 12 Nov, 20:20 UTCits own
21d 22hThu 19 Nov, 20:20 UTCits own
28d 22hThu 26 Nov, 20:20 UTCits own
35d 20hThu 3 Dec, 19:00 UTCFW force wipe
42d 22hThu 10 Dec, 20:20 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:20 UTC6d ago 5 – running 0
Thu 15 Oct, 19:34 UTC13d ago 5 halved by day 3 7 days 0
Thu 8 Oct, 19:54 UTC20d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 18:03 UTC FW27d ago 5 halved by day 3 7.1 days 0
Thu 24 Sep, 19:22 UTC34d ago 5 halved by day 1 6.9 days 1
Thu 17 Sep, 19:45 UTC41d ago 5 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 102 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does King's Gambit wipe?

The wipe rhythm of King's Gambit is every Thursday at 20:20 UTC. Thursday 29 October at 20:20 UTC is when its next wipe is due. The current world dates from 6 days 1 hours.

On King's Gambit, what happens on wipe day?

The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 3 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

In which region does King's Gambit sit?

No region appears in what King's Gambit publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 168.100.160.35:28033 is its address.

What Rust build does King's Gambit run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on King's Gambit. Your game must match the protocol to join, and Steam applies that update.

What uptime does King's Gambit show, and is it up?

King's Gambit reports online at the current check. The uptime it reports puts the last restart at about 4 days 6 hours ago. Uptime over the last full days (7) was 95%, or 159 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does King's Gambit show?

The 48-hour average was 29 server fps; the low was 17. Entity count reached 133,692, covering buildings, deployables and the rest of the world. Peak memory was 6,437 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on King's Gambit be read?

Tags from King's Gambit, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does King's Gambit appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count King's Gambit among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does King's Gambit hold in the server rankings?

Player hours for the last seven days place King's Gambit at #4,287, in the top 19% of the ranked field.

How many players does King's Gambit carry?

Of 50 slots, 0 are filled on King's Gambit at this refresh. Averaging 0 players across seven days, the server reached a peak of 5. The 48-hour peak window is 01:00 UTC, at an average of 0 players.

Map and rules

What are the settings on King's Gambit, and its rules?

Gather rate is not mentioned in the name of King's Gambit. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on King's Gambit: which one is it?

King's Gambit uses a procedural map of size 4,600 with seed 2000785684, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to King's Gambit?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 168.100.160.35:28033. Find it online at https://discord.com/invite/SAjj6qD9he.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.