RustScape test | RFM_FO_0.0.36 (1)
Offline 167.233.208.36:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 91 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 104 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 90 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustScape test | RFM_FO_0.0.36 (1): what is it?
Too few wipes on record for RustScape test | RFM_FO_0.0.36 (1) to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 18 hours ago.
Server
In which region does RustScape test | RFM_FO_0.0.36 (1) sit?
No region is published by RustScape test | RFM_FO_0.0.36 (1). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 167.233.208.36:28015 is its address.
What Rust build does RustScape test | RFM_FO_0.0.36 (1) run?
Rust network protocol 2635 and build 168909 on Linux is the setup for RustScape test | RFM_FO_0.0.36 (1). The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustScape test | RFM_FO_0.0.36 (1) show, and is it up?
The current status is offline for RustScape test | RFM_FO_0.0.36 (1), with the last sighting 4 days 18 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. 23 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on RustScape test | RFM_FO_0.0.36 (1) carry?
Tags from RustScape test | RFM_FO_0.0.36 (1), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustScape test | RFM_FO_0.0.36 (1)?
The following Rust Server Analytics lists count RustScape test | RFM_FO_0.0.36 (1) among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does RustScape test | RFM_FO_0.0.36 (1) compare?
Player hours for the last seven days place RustScape test | RFM_FO_0.0.36 (1) at #12,275, in the top 55% of the ranked field.
What is the population of RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) is offline at this refresh; the last contact was 4 days 18 hours ago. Seven-day figures: an average of 2 players and a peak of 3.
Settings
What are the settings on RustScape test | RFM_FO_0.0.36 (1), and its rules?
Gather rate is not mentioned in the name of RustScape test | RFM_FO_0.0.36 (1). The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
How to join
How can a player join RustScape test | RFM_FO_0.0.36 (1)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 167.233.208.36:28015.