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Drill-through Server detail

Combat Local - Carbon Dev

Offline 167.17.58.31:28015 checked 1d ago

Drill-through
FilterServeris Combat Local - Carbon Dev
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #13,101 top 59%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 96 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 89 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 25 / 1000

Quick answers

from the figures on this page

Wipe data

When does Combat Local - Carbon Dev wipe?

Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 28 hours.

Server

Which location hosts Combat Local - Carbon Dev?

No region appears in what Combat Local - Carbon Dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 167.17.58.31:28015.

Which Rust version is Combat Local - Carbon Dev on?

On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Combat Local - Carbon Dev show, and is it up?

Last seen 28 hours ago, Combat Local - Carbon Dev now reports offline. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Lists and tags

Which meanings do the tags on Combat Local - Carbon Dev carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags Combat Local - Carbon Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Combat Local - Carbon Dev appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Combat Local - Carbon Dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Combat Local - Carbon Dev hold in the server rankings?

Player hours for the last seven days place Combat Local - Carbon Dev at #13,101, in the top 59% of the ranked field.

At what level does Combat Local - Carbon Dev run its population?

No response from Combat Local - Carbon Dev at the latest check, with a last sighting 28 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.

Settings

How is Combat Local - Carbon Dev configured, and what rules apply?

The name of Combat Local - Carbon Dev does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.

Connection

How do you connect to Combat Local - Carbon Dev?

In the Rust console (F1), enter client.connect 167.17.58.31:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.