Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 96 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 89 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 25 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Combat Local - Carbon Dev wipe?
Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 28 hours.
Server
Which location hosts Combat Local - Carbon Dev?
No region appears in what Combat Local - Carbon Dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 167.17.58.31:28015.
Which Rust version is Combat Local - Carbon Dev on?
On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Combat Local - Carbon Dev show, and is it up?
Last seen 28 hours ago, Combat Local - Carbon Dev now reports offline. The first sighting of it by Rust Server Analytics was on 26 October 2026.
Lists and tags
Which meanings do the tags on Combat Local - Carbon Dev carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags Combat Local - Carbon Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Combat Local - Carbon Dev appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Combat Local - Carbon Dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Combat Local - Carbon Dev hold in the server rankings?
Player hours for the last seven days place Combat Local - Carbon Dev at #13,101, in the top 59% of the ranked field.
At what level does Combat Local - Carbon Dev run its population?
No response from Combat Local - Carbon Dev at the latest check, with a last sighting 28 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 18:00 UTC, at an average of 1 players.
Settings
How is Combat Local - Carbon Dev configured, and what rules apply?
The name of Combat Local - Carbon Dev does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.
Connection
How do you connect to Combat Local - Carbon Dev?
In the Rust console (F1), enter client.connect 167.17.58.31:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.