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[DEV] Hillside Exiles | RocketBall

Online 167.114.158.11:28215 checked 1h ago

Drill-through
FilterServeris [DEV] Hillside Exiles | RocketBall
Attributes
moddedoxide
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,426 top 69%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:39 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [DEV] Hillside Exiles | RocketBall: what is it?

With too few of its wipes on record, [DEV] Hillside Exiles | RocketBall's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.

Wipe day on [DEV] Hillside Exiles | RocketBall: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts [DEV] Hillside Exiles | RocketBall?

A region is not published by [DEV] Hillside Exiles | RocketBall. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 167.114.158.11:28215.

What Rust build does [DEV] Hillside Exiles | RocketBall run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [DEV] Hillside Exiles | RocketBall. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [DEV] Hillside Exiles | RocketBall show, and is it up?

[DEV] Hillside Exiles | RocketBall reports online at the current check. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Tags

Which meanings do the tags on [DEV] Hillside Exiles | RocketBall carry?

Tags from [DEV] Hillside Exiles | RocketBall, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Player slots: 16; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [DEV] Hillside Exiles | RocketBall?

These Rust Server Analytics lists include [DEV] Hillside Exiles | RocketBall: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does [DEV] Hillside Exiles | RocketBall hold in the server rankings?

Player hours for the last seven days place [DEV] Hillside Exiles | RocketBall at #15,426, in the top 69% of the ranked field.

How many players does [DEV] Hillside Exiles | RocketBall carry?

Of 16 slots, 0 are filled on [DEV] Hillside Exiles | RocketBall at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on [DEV] Hillside Exiles | RocketBall, and its rules?

Gather rate is not mentioned in the name of [DEV] Hillside Exiles | RocketBall. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto [DEV] Hillside Exiles | RocketBall?

In the Rust console (F1), enter client.connect 167.114.158.11:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Player slots: 16.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.