DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 160 on average | 39 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 19 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DO NOT JOIN - Hillside update test: what is it?
The rhythm of DO NOT JOIN - Hillside update test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 47 days 3 hours ago the current world was made.
Server
Which location hosts DO NOT JOIN - Hillside update test?
No region appears in what DO NOT JOIN - Hillside update test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 167.114.158.11:28075 is its address.
Which Rust version is DO NOT JOIN - Hillside update test on?
Rust network protocol 2633 and build 163207 on Linux is the setup for DO NOT JOIN - Hillside update test. Your game must match the protocol to join, and Steam applies that update.
What uptime does DO NOT JOIN - Hillside update test show, and is it up?
Offline at this refresh: DO NOT JOIN - Hillside update test, last seen 39 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do DO NOT JOIN - Hillside update test's tags stand for?
Tags from DO NOT JOIN - Hillside update test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does DO NOT JOIN - Hillside update test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count DO NOT JOIN - Hillside update test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does DO NOT JOIN - Hillside update test hold in the server rankings?
On player hours over seven days, DO NOT JOIN - Hillside update test ranks #15,450, within the top – of ranked servers.
How many players does DO NOT JOIN - Hillside update test carry?
DO NOT JOIN - Hillside update test is offline at this refresh; the last contact was 39 days 1 hours ago.
Map and rules
What settings and rules does DO NOT JOIN - Hillside update test use?
No gather rate is given in the name of DO NOT JOIN - Hillside update test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on DO NOT JOIN - Hillside update test: which one is it?
The game generates a procedural map for DO NOT JOIN - Hillside update test.
Connection
How can a player join DO NOT JOIN - Hillside update test?
In the Rust console (F1), enter client.connect 167.114.158.11:28075. Launch Rust on this page also works, opening Rust through Steam and connecting you.