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Drill-through Server detail

_sweep_rust_c

Offline 167.114.157.40:33112 checked 1d ago

Drill-through
FilterServeris _sweep_rust_c
Attributes
monthly wipes vanillapve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 1d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:22 UTC1d ago – – running 0
Sat 24 Oct, 00:34 UTC4d ago 0 – 3.2 days 0
Sun 18 Oct, 00:49 UTC10d ago 0 – 6 days 0
Tue 13 Oct, 13:00 UTC15d ago 0 – 4.5 days 0
Mon 5 Oct, 00:10 UTC23d ago 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC25d ago 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC26d ago 0 – 1 days 0
Thu 1 Oct, 02:42 UTC27d ago 0 – 1 days 0
Sun 27 Sep, 02:39 UTC31d ago 0 – 4 days 0
Fri 25 Sep, 20:57 UTC32d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 12 / 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average 9 / 200

Quick answers

from the figures on this page

Wipe cycle

When does _sweep_rust_c wipe?

The force wipe is the only wipe for _sweep_rust_c, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 39 hours ago. Its tags state a wipe schedule of one month.

Wipe day on _sweep_rust_c: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does _sweep_rust_c sit?

A region is not published by _sweep_rust_c. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 167.114.157.40:33112.

Which Rust version is _sweep_rust_c on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on _sweep_rust_c. Your game must match the protocol to join, and Steam applies that update.

Is _sweep_rust_c up, and how steady is its uptime?

The current status is offline for _sweep_rust_c, with the last sighting 39 hours ago. Uptime over the last full days (7) was 8%, or 14 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

How should the tags on _sweep_rust_c be read?

Tags from _sweep_rust_c, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature _sweep_rust_c?

Among the Rust Server Analytics lists _sweep_rust_c fits are: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does _sweep_rust_c compare?

The seven-day player-hours rank for _sweep_rust_c is #15,373, inside the top 69% of all ranked servers.

At what level does _sweep_rust_c run its population?

The last sighting of _sweep_rust_c was 39 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Settings

What are the settings on _sweep_rust_c, and its rules?

Gather rate is not mentioned in the name of _sweep_rust_c. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Community category in the server browser lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on _sweep_rust_c: which one is it?

The game generates a procedural map for _sweep_rust_c.

How to join

What is the way onto _sweep_rust_c?

In the Rust console (F1), enter client.connect 167.114.157.40:33112. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.