Rust Server Analytics 36,679 players11,628 servers
All servers
Drill-through Server detail

Hat's Server 3

Online 166.1.120.60:28021 checked 7m ago

Drill-through
FilterServeris Hat's Server 3
Attributes
moddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #15,220 top 68%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75112:0020:0004:0013:0021:0005:00Wiped Mon 26 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304012:0020:0004:0013:0021:0005:00Wiped Mon 26 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 93 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 37 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15 / 1000

Quick answers

from the figures on this page

Wipe data

When does Hat's Server 3 wipe?

Too few wipes on record for Hat's Server 3 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 hours ago the current world was made.

Server

What is the hosting location of Hat's Server 3?

No region is published by Hat's Server 3. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 166.1.120.60:28021.

Which Rust version is Hat's Server 3 on?

On Linux, Hat's Server 3 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Hat's Server 3 show, and is it up?

As of the latest refresh, Hat's Server 3 is online. Its reported uptime indicates a restart roughly 6 hours ago. Of 24 hours in the last 1 full day, 24 were up: 100%. It entered Rust Server Analytics records on 26 October 2026.

Does Hat's Server 3 perform well?

Server fps averaged 40 over the last 48 hours, with a floor of 40. Buildings, deployables and all other world objects brought the entity total to 97,563. Peak memory was 2,773 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Hat's Server 3's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags Hat's Server 3 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Hat's Server 3?

Among the Rust Server Analytics lists Hat's Server 3 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Hat's Server 3 hold in the server rankings?

The seven-day player-hours rank for Hat's Server 3 is #15,220, inside the top 68% of all ranked servers.

What is the population of Hat's Server 3?

As of the latest update, Hat's Server 3 reports 0 players. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 22:00 UTC shows the highest average: 0 players.

Map and rules

How is Hat's Server 3 configured, and what rules apply?

The name of Hat's Server 3 does not state a gather rate. The cap on group membership is 50 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Hat's Server 3?

Hat's Server 3 uses a procedural map of size 4,750 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

How to join

How do you connect to Hat's Server 3?

In the Rust console (F1), enter client.connect 166.1.120.60:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts50
Group limit Team size is capped at 50.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.