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Drill-through Server detail

Hat's Server 2

Online 166.1.120.60:28018 checked 11m ago

Drill-through
FilterServeris Hat's Server 2
Attributes
moddedcarbon
Last refreshed
Players now 1/ ?
7-day average 0 peak 1
Rank #13,694 top 62%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 14:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 14:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:29 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 52 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Hat's Server 2: what is it?

Too few wipes on record for Hat's Server 2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 33 hours.

Server details

Which location hosts Hat's Server 2?

No region is published by Hat's Server 2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 166.1.120.60:28018 is its address.

Which Rust version is Hat's Server 2 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Hat's Server 2. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Hat's Server 2 show, and is it up?

As of the latest refresh, Hat's Server 2 is online. The uptime it reports puts the last restart at about 31 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Hat's Server 2 stable?

Server fps averaged 40 over the last 48 hours, with a floor of 38. At its highest the entity count was 122,996, including buildings, deployables and all else. Memory use reached 5,215 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Hat's Server 2's tags stand for?

The game's server browser reads the tags Hat's Server 2 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Hat's Server 2?

These Rust Server Analytics lists include Hat's Server 2: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Hat's Server 2 compare?

On player hours over seven days, Hat's Server 2 ranks #13,694, within the top 62% of ranked servers.

How many players does Hat's Server 2 carry?

Hat's Server 2 currently records 1 players. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 0 players.

Settings

What are the settings on Hat's Server 2, and its rules?

No gather rate is given in the name of Hat's Server 2. The cap on group membership is 50 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Hat's Server 2: which one is it?

Hat's Server 2 uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

Connection

What is the way onto Hat's Server 2?

In the Rust console (F1), enter client.connect 166.1.120.60:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts50
Group limit Team size is capped at 50.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.