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Drill-through Server detail

Mogu_Server

Online 163.44.159.125:28015 checked 10m ago

Drill-through
FilterServeris Mogu_Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #13,093 top 59%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:02 UTC26d ago 4 – running 0
Thu 1 Oct, 20:15 UTC FW27d ago 4 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Mogu_Server wipe?

Too few wipes on record for Mogu_Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 20 hours.

On Mogu_Server, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 6 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Mogu_Server?

No region appears in what Mogu_Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 163.44.159.125:28015.

Which Rust version is Mogu_Server on?

On Linux, Mogu_Server runs Rust network protocol 2634 and build 166494. The protocol has to match before you can join; Steam updates it automatically.

Is Mogu_Server up, and how steady is its uptime?

The current status of Mogu_Server is online. Its reported uptime indicates a restart roughly 3 days 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Mogu_Server perform well?

Over 48 hours the average held at 59 server fps, and the minimum was 50. At its highest the entity count was 129,894, including buildings, deployables and all else. Memory use reached 4,405 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Mogu_Server's tags stand for?

The game's server browser reads the tags Mogu_Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Mogu_Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Mogu_Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Mogu_Server compare?

Player hours for the last seven days place Mogu_Server at #13,093, in the top 59% of the ranked field.

What is the population of Mogu_Server?

Of 20 slots, 0 are filled on Mogu_Server at this refresh. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What are the settings on Mogu_Server, and its rules?

No gather rate is given in the name of Mogu_Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Mogu_Server: which one is it?

Mogu_Server uses a procedural map of size 4,500 with seed 1683482379, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Mogu_Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.159.125:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.