AkiRustServer
Offline 163.44.114.163:28015 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:11 UTC26d ago | 2 | – | running | 0 |
| Sat 3 Oct, 10:38 UTC26d ago | 2 | – | 0.3 days | 0 |
| Mon 14 Sep, 17:50 UTC45d ago | 1 | halved by day 1 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
When does AkiRustServer wipe?
With irregular wipe times, AkiRustServer offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 3 hours ago.
On AkiRustServer, what happens on wipe day?
The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of AkiRustServer?
No region is published by AkiRustServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 163.44.114.163:28015.
Which Rust version is AkiRustServer on?
Rust network protocol 2635 and build 168909 on Linux is the setup for AkiRustServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is AkiRustServer, and is it online now?
The current status is offline for AkiRustServer, with the last sighting 3 hours ago. Its reported uptime indicates a restart roughly 38 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does AkiRustServer show?
Server fps averaged 198 over the last 48 hours, with a floor of 45. At its highest the entity count was 11,735, including buildings, deployables and all else. Peak memory was 1,618 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on AkiRustServer carry?
Tags from AkiRustServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does AkiRustServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include AkiRustServer: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does AkiRustServer sit among Rust servers?
The seven-day player-hours rank for AkiRustServer is #11,184, inside the top 50% of all ranked servers.
What is the population of AkiRustServer?
No response from AkiRustServer at the latest check, with a last sighting 3 hours ago. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.
Settings
How is AkiRustServer configured, and what rules apply?
No gather rate is given in the name of AkiRustServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for AkiRustServer?
A procedural map of size 3,584 with seed 1337, generated by the game, runs on AkiRustServer. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is COLONY.
Connection
How can a player join AkiRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.114.163:28015.