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Drill-through Server detail

AkiRustServer

Offline 163.44.114.163:28015 checked 3h ago

Drill-through
FilterServeris AkiRustServer
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #11,184 top 50%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0006:0015:0000:0009:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0006:0015:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:11 UTC26d ago 2 – running 0
Sat 3 Oct, 10:38 UTC26d ago 2 – 0.3 days 0
Mon 14 Sep, 17:50 UTC45d ago 1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 129 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349 / 350

Quick answers

from the figures on this page

Wipe data

When does AkiRustServer wipe?

With irregular wipe times, AkiRustServer offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 3 hours ago.

On AkiRustServer, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server details

What is the hosting location of AkiRustServer?

No region is published by AkiRustServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 163.44.114.163:28015.

Which Rust version is AkiRustServer on?

Rust network protocol 2635 and build 168909 on Linux is the setup for AkiRustServer. Joining requires the same protocol on your game; Steam handles the update.

How reliable is AkiRustServer, and is it online now?

The current status is offline for AkiRustServer, with the last sighting 3 hours ago. Its reported uptime indicates a restart roughly 38 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does AkiRustServer show?

Server fps averaged 198 over the last 48 hours, with a floor of 45. At its highest the entity count was 11,735, including buildings, deployables and all else. Peak memory was 1,618 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on AkiRustServer carry?

Tags from AkiRustServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does AkiRustServer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include AkiRustServer: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does AkiRustServer sit among Rust servers?

The seven-day player-hours rank for AkiRustServer is #11,184, inside the top 50% of all ranked servers.

What is the population of AkiRustServer?

No response from AkiRustServer at the latest check, with a last sighting 3 hours ago. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Settings

How is AkiRustServer configured, and what rules apply?

No gather rate is given in the name of AkiRustServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for AkiRustServer?

A procedural map of size 3,584 with seed 1337, generated by the game, runs on AkiRustServer. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is COLONY.

Connection

How can a player join AkiRustServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.114.163:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.