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Drill-through Server detail

Rust test server_1

Online 163.44.113.12:28015 checked 12m ago

Drill-through
FilterServeris Rust test server_1
Attributes
moddedoxide
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 118d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 234 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 349 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust test server_1 wipe?

With too few of its wipes on record, Rust test server_1's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 118 days 15 hours ago the current world was made.

Server

Which location hosts Rust test server_1?

A region is not published by Rust test server_1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 163.44.113.12:28015 is its address.

What Rust build does Rust test server_1 run?

The platform is Linux, with Rust network protocol 2631 and build 156583 running on Rust test server_1. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust test server_1 show, and is it up?

Rust test server_1 reports online at the current check. The uptime it reports puts the last restart at about 13 days 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Rust test server_1 perform well?

Over 48 hours the average held at 234 server fps, and the minimum was 221. Entity count reached 3,122, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,809 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Rust test server_1's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Player slots: 30; ts8 (Group limit): Team cap of 8, the stock game setting; v2631 (Protocol): Joining needs your game on protocol 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Rust test server_1 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust test server_1?

Among the Rust Server Analytics lists Rust test server_1 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust test server_1 hold in the server rankings?

The seven-day player-hours rank for Rust test server_1 is #15,327, inside the top 69% of all ranked servers.

What is the population of Rust test server_1?

Population at the current refresh: 0 players on Rust test server_1, against 30 slots. Averaged across seven days, the population is 0 players.

Settings

What are the settings on Rust test server_1, and its rules?

No gather rate is given in the name of Rust test server_1. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Rust test server_1: which one is it?

Rust test server_1 uses a procedural map of size 1,000 with seed 1319438048, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rust test server_1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.44.113.12:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Player slots: 30.
ts8
Group limit Team cap of 8, the stock game setting.
v2631
Protocol Joining needs your game on protocol 2631.
cs156583
Build The game build is 156583.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.