RustServer_4705
Online 163.44.113.0:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC13h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 255 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 238 on average | 259 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 100 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 19 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 61 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 31 / 100 |
Quick answers
from the figures on this pageWipe data
When does RustServer_4705 wipe?
The rhythm of RustServer_4705 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 hours ago.
Server
What is the hosting location of RustServer_4705?
No region is published by RustServer_4705. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 163.44.113.0:28015 is its address.
Which Rust version is RustServer_4705 on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustServer_4705. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustServer_4705 show, and is it up?
The current status of RustServer_4705 is online. About 10 hours ago is when it last restarted, judged by its reported uptime. The first sighting of it by Rust Server Analytics was on 27 October 2026.
Does RustServer_4705 perform well?
The 48-hour average was 219 server fps; the low was 192. At its highest the entity count was 67,834, including buildings, deployables and all else. Peak memory was 2,124 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on RustServer_4705 be read?
The game's server browser reads the tags RustServer_4705 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustServer_4705 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustServer_4705 fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
Where does RustServer_4705 sit among Rust servers?
The seven-day player-hours rank for RustServer_4705 is #8,506, inside the top 38% of all ranked servers.
At what level does RustServer_4705 run its population?
RustServer_4705 holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on RustServer_4705, and its rules?
The name of RustServer_4705 does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for RustServer_4705?
The game generates a procedural map of size 3,500 with seed 18744 for RustServer_4705. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join RustServer_4705?
In the Rust console (F1), enter client.connect 163.44.113.0:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.