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Drill-through Server detail

RustServer_4705

Online 163.44.113.0:28015 checked 10m ago

Drill-through
FilterServeris RustServer_4705
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,506 top 38%
Last wipe 13h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75106:0013:0021:0004:0012:0020:00Wiped Tue 27 Oct, 06:03 UTCWIPEWiped Wed 28 Oct, 08:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040006:0013:0021:0004:0012:0020:00Wiped Tue 27 Oct, 06:03 UTCWIPEWiped Wed 28 Oct, 08:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:50 UTC13h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average 255 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average 259 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average 100 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 19 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 61 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 31 / 100

Quick answers

from the figures on this page

Wipe data

When does RustServer_4705 wipe?

The rhythm of RustServer_4705 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 hours ago.

Server

What is the hosting location of RustServer_4705?

No region is published by RustServer_4705. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 163.44.113.0:28015 is its address.

Which Rust version is RustServer_4705 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustServer_4705. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustServer_4705 show, and is it up?

The current status of RustServer_4705 is online. About 10 hours ago is when it last restarted, judged by its reported uptime. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Does RustServer_4705 perform well?

The 48-hour average was 219 server fps; the low was 192. At its highest the entity count was 67,834, including buildings, deployables and all else. Peak memory was 2,124 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on RustServer_4705 be read?

The game's server browser reads the tags RustServer_4705 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_4705 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_4705 fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Where does RustServer_4705 sit among Rust servers?

The seven-day player-hours rank for RustServer_4705 is #8,506, inside the top 38% of all ranked servers.

At what level does RustServer_4705 run its population?

RustServer_4705 holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on RustServer_4705, and its rules?

The name of RustServer_4705 does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for RustServer_4705?

The game generates a procedural map of size 3,500 with seed 18744 for RustServer_4705. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustServer_4705?

In the Rust console (F1), enter client.connect 163.44.113.0:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.