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Drill-through Server detail

Nate/tyler

Online 163.245.195.73:26026 checked 9m ago

Drill-through
FilterServeris Nate/tyler
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #8,325 top 37%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 188 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 344 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Nate/tyler: what is it?

With too few of its wipes on record, Nate/tyler's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 23 hours.

On Nate/tyler, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe the crowd peaked.

Server details

In which region does Nate/tyler sit?

No region appears in what Nate/tyler publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 163.245.195.73:26026.

Which Rust version is Nate/tyler on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Nate/tyler. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Nate/tyler show, and is it up?

Nate/tyler reports online at the current check. The uptime it reports puts the last restart at about 3 days 21 hours ago. Of 72 hours in the last 3 full days, 71 were up: 99%. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Does Nate/tyler perform well?

Over 48 hours the average held at 60 server fps, and the minimum was 51. Entity count reached 31,457, covering buildings, deployables and the rest of the world. Peak memory was 2,058 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Nate/tyler carry?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Nate/tyler publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Nate/tyler?

These Rust Server Analytics lists include Nate/tyler: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Nate/tyler compare?

On player hours over seven days, Nate/tyler ranks #8,325, within the top 37% of ranked servers.

At what level does Nate/tyler run its population?

Nate/tyler holds 0 players of its 200 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 01:00 UTC, at an average of 1 players.

Settings

What are the settings on Nate/tyler, and its rules?

The name of Nate/tyler does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Nate/tyler: which one is it?

A procedural map of size 2,500 with seed 88451, generated by the game, runs on Nate/tyler. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Nate/tyler?

In the Rust console (F1), enter client.connect 163.245.195.73:26026. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.