GameZone and Friends
Online 163.172.118.12:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 189 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 39 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 253 / 700 |
Quick answers
from the figures on this pageWipe data
On what cycle does GameZone and Friends wipe?
Too few wipes on record for GameZone and Friends to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 83 days 17 hours ago.
Server details
What is the hosting location of GameZone and Friends?
No region is published by GameZone and Friends. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 163.172.118.12:28015.
What Rust build does GameZone and Friends run?
The platform is Linux, with Rust network protocol 2632 and build 160450 running on GameZone and Friends. Your game must match the protocol to join, and Steam applies that update.
How reliable is GameZone and Friends, and is it online now?
GameZone and Friends reports online at the current check. The uptime it reports puts the last restart at about 6 days 23 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does GameZone and Friends perform well?
The 48-hour average was 68 server fps; the low was 37. Buildings, deployables and all other world objects brought the entity total to 100,424. At its highest, memory use was 4,238 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on GameZone and Friends carry?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs160450 (Build): Build number 160450; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags GameZone and Friends publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does GameZone and Friends appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists GameZone and Friends fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Whose server is GameZone and Friends?
Among the servers we track, none besides GameZone and Friends uses its gamezone.mt hostname.
Population
Where does GameZone and Friends sit among Rust servers?
Player hours for the last seven days place GameZone and Friends at #15,335, in the top 69% of the ranked field.
How many players does GameZone and Friends carry?
Of 20 slots, 0 are filled on GameZone and Friends at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does GameZone and Friends use?
Gather rate is not mentioned in the name of GameZone and Friends. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on GameZone and Friends: which one is it?
A procedural map of size 4,050 with seed 372124167, generated by the game, runs on GameZone and Friends. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto GameZone and Friends?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.172.118.12:28015.