Rust Server Analytics 80,135 players11,826 servers
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Drill-through Server detail

GameZone and Friends

Online 163.172.118.12:28015 checked 11m ago

Drill-through
FilterServeris GameZone and Friends
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 83d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 39 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 253 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does GameZone and Friends wipe?

Too few wipes on record for GameZone and Friends to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 83 days 17 hours ago.

Server details

What is the hosting location of GameZone and Friends?

No region is published by GameZone and Friends. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 163.172.118.12:28015.

What Rust build does GameZone and Friends run?

The platform is Linux, with Rust network protocol 2632 and build 160450 running on GameZone and Friends. Your game must match the protocol to join, and Steam applies that update.

How reliable is GameZone and Friends, and is it online now?

GameZone and Friends reports online at the current check. The uptime it reports puts the last restart at about 6 days 23 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does GameZone and Friends perform well?

The 48-hour average was 68 server fps; the low was 37. Buildings, deployables and all other world objects brought the entity total to 100,424. At its highest, memory use was 4,238 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on GameZone and Friends carry?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs160450 (Build): Build number 160450; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags GameZone and Friends publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does GameZone and Friends appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists GameZone and Friends fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is GameZone and Friends?

Among the servers we track, none besides GameZone and Friends uses its gamezone.mt hostname.

Population

Where does GameZone and Friends sit among Rust servers?

Player hours for the last seven days place GameZone and Friends at #15,335, in the top 69% of the ranked field.

How many players does GameZone and Friends carry?

Of 20 slots, 0 are filled on GameZone and Friends at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does GameZone and Friends use?

Gather rate is not mentioned in the name of GameZone and Friends. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on GameZone and Friends: which one is it?

A procedural map of size 4,050 with seed 372124167, generated by the game, runs on GameZone and Friends. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto GameZone and Friends?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 163.172.118.12:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol Protocol 2632 is required: your game must match to connect.
cs160450
Build Build number 160450.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.