FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 2d 10h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 10h | Sun 1 Nov, 06:20 UTC | its own |
| 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 10h | Sun 15 Nov, 06:20 UTC | its own |
| 30d 10h | Sun 29 Nov, 06:20 UTC | its own |
| 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 10h | Sun 13 Dec, 06:20 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 2 / 200 |
| Rusty Moose |EU Low| | EU · groups of 6 · biweekly · 20 on average | 247 / 275 |
| [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times | EU · groups of 5 · biweekly · 3 on average | 6 / 100 |
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 197 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 50 / 160 |
| UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE | EU · groups of 6 · 2x · biweekly · 2 on average | 7 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does FireRust TEST SERVER wipe?
The tag sets the prediction: too few of FireRust TEST SERVER's wipes are on record to confirm its schedule. A wipe is scheduled for Sunday 1 November at 06:20 UTC, according to this server's cycle. 25 days 13 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Wipe day on FireRust TEST SERVER: what should you expect?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 16 hours after it began.
Server
What is the hosting location of FireRust TEST SERVER?
In Europe, according to its EU tag, sits FireRust TEST SERVER. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.55.236.48:29015.
What Rust build does FireRust TEST SERVER run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on FireRust TEST SERVER. Joining requires the same protocol on your game; Steam handles the update.
Is FireRust TEST SERVER up, and how steady is its uptime?
The current status is offline for FireRust TEST SERVER, with the last sighting 47 hours ago. Its reported uptime indicates a restart roughly 4 hours ago. Of 168 hours in the last 7 full days, 22 were up: 13%. It entered Rust Server Analytics records on 15 September 2026.
Is performance on FireRust TEST SERVER stable?
The 48-hour average was 40 server fps; the low was 40. Entity count reached 112,521, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,208 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do FireRust TEST SERVER's tags stand for?
Tags from FireRust TEST SERVER, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts5 (Group limit): The cap is 5 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does FireRust TEST SERVER appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists FireRust TEST SERVER fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player numbers
Where does FireRust TEST SERVER sit among Rust servers?
Ranked on seven-day player hours, FireRust TEST SERVER is #6,713 overall and #1,955 in Europe, within the top 30% of ranked servers.
How many players does FireRust TEST SERVER carry?
No response from FireRust TEST SERVER at the latest check, with a last sighting 47 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.
Map and rules
How is FireRust TEST SERVER configured, and what rules apply?
Gather rate is not mentioned in the name of FireRust TEST SERVER. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for FireRust TEST SERVER?
A procedural map of size 4,250 with seed 1471259668, generated by the game, runs on FireRust TEST SERVER. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto FireRust TEST SERVER?
In the Rust console (F1), enter client.connect 162.55.236.48:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you.