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Drill-through Server detail

BullServer

Online 162.43.90.148:28015 checked 9m ago

Drill-through
FilterServeris BullServer
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:25 UTC18d ago 4 – running 0
Fri 9 Oct, 16:06 UTC19d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does BullServer wipe?

With too few of its wipes on record, BullServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 21 hours ago.

On BullServer, what happens on wipe day?

The average busiest count over recent wipes is 4 players. 22 hours after the latest wipe the crowd peaked.

Server details

In which region does BullServer sit?

A region is not published by BullServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 162.43.90.148:28015 is its address.

What Rust build does BullServer run?

On Linux, BullServer runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.

Is BullServer up, and how steady is its uptime?

BullServer reports online at the current check. About 4 days 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does BullServer perform well?

Over 48 hours the average held at 86 server fps, and the minimum was 60. Entity count reached 102,192, covering buildings, deployables and the rest of the world. Memory use reached 4,220 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on BullServer be read?

Tags from BullServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BullServer appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists BullServer fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does BullServer sit among Rust servers?

The seven-day player-hours rank for BullServer is #15,339, inside the top 69% of all ranked servers.

At what level does BullServer run its population?

BullServer holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

How is BullServer configured, and what rules apply?

Gather rate is not mentioned in the name of BullServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for BullServer?

BullServer uses a procedural map of size 4,250 with seed 1929959448, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto BullServer?

In the Rust console (F1), enter client.connect 162.43.90.148:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.