Ruka_RustServer
Online 162.43.9.12:28015 checked 22m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC26d ago | 14 | – | running | 0 |
| Mon 21 Sep, 05:11 UTC37d ago | 2 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 216 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 122 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 24 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 49 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Ruka_RustServer wipe?
Too few wipes on record for Ruka_RustServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 8 hours.
Wipe day on Ruka_RustServer: what should you expect?
The average busiest count over recent wipes is 8 players. Peak population for the latest wipe came 27 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Which location hosts Ruka_RustServer?
No region is published by Ruka_RustServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 162.43.9.12:28015.
Which Rust version is Ruka_RustServer on?
On Linux, Ruka_RustServer runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Ruka_RustServer, and is it online now?
Ruka_RustServer reports online at the current check. About 5 days 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 21 September 2026 is when Rust Server Analytics first recorded it.
Does Ruka_RustServer perform well?
The 48-hour average was 76 server fps; the low was 48. Buildings, deployables and all other world objects brought the entity total to 156,403. At its highest, memory use was 6,022 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Ruka_RustServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Ruka_RustServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Ruka_RustServer?
The following Rust Server Analytics lists count Ruka_RustServer among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Ruka_RustServer compare?
The seven-day player-hours rank for Ruka_RustServer is #7,440, inside the top 33% of all ranked servers.
What is the population of Ruka_RustServer?
Ruka_RustServer holds 1 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Map and rules
What settings and rules does Ruka_RustServer use?
The name of Ruka_RustServer does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Ruka_RustServer: which one is it?
A procedural map of size 5,000 with seed 981907749, generated by the game, runs on Ruka_RustServer. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Ruka_RustServer?
In the Rust console (F1), enter client.connect 162.43.9.12:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.