Rust Server Analytics 41,937 players11,705 servers
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Drill-through Server detail

Rust Server

Offline 162.43.88.86:28015 checked 18d ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #12,661 top 57%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct13 Oct17 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:05 UTC26d ago 2 – running 0
Sat 26 Sep, 13:44 UTC32d ago 2 halved by day 1 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 23 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust Server wipe?

Too few wipes on record for Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 25 days 17 hours.

On Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 13 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

Which location hosts Rust Server?

A region is not published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 162.43.88.86:28015 is its address.

Which Rust version is Rust Server on?

On Linux, Rust Server runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Server show, and is it up?

Offline at this refresh: Rust Server, last seen 18 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Server sit among Rust servers?

On player hours over seven days, Rust Server ranks #12,661, within the top 57% of ranked servers.

At what level does Rust Server run its population?

The last sighting of Rust Server was 18 days 5 hours ago; it is offline at this refresh.

Settings

What settings and rules does Rust Server use?

Gather rate is not mentioned in the name of Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Server?

A procedural map of size 3,000 with seed 50000, generated by the game, runs on Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 162.43.88.86:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.