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Drill-through Server detail

KokokaRust

Online 162.43.88.78:28015 checked 12m ago

Drill-through
FilterServeris KokokaRust
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 79 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for KokokaRust: what is it?

Too few wipes on record for KokokaRust to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 3 hours ago.

On KokokaRust, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of KokokaRust?

No region is published by KokokaRust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.43.88.78:28015.

What Rust build does KokokaRust run?

Rust network protocol 2634 and build 167398 on Linux is the setup for KokokaRust. Joining requires the same protocol on your game; Steam handles the update.

Is KokokaRust up, and how steady is its uptime?

As of the latest refresh, KokokaRust is online. The uptime it reports puts the last restart at about 10 days 2 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does KokokaRust show?

The 48-hour average was 136 server fps; the low was 76. Entity count reached 71,924, covering buildings, deployables and the rest of the world. Peak memory was 3,493 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on KokokaRust carry?

The game's server browser reads the tags KokokaRust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does KokokaRust appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists KokokaRust fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does KokokaRust compare?

On player hours over seven days, KokokaRust ranks #15,405, within the top 69% of ranked servers.

At what level does KokokaRust run its population?

Of 50 slots, 0 are filled on KokokaRust at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does KokokaRust use?

No gather rate is given in the name of KokokaRust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for KokokaRust?

KokokaRust uses a procedural map of size 3,500 with seed 871540004, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to KokokaRust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.88.78:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.