Rust Server Analytics 61,343 players11,769 servers
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Drill-through Server detail

Rust Server

Offline 162.43.48.162:28015 checked 13d ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,092 top 70%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:55 UTC26d ago 1 – running 0
Tue 15 Sep, 16:15 UTC43d ago 1 halved by day 4 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Server wipe?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 6 hours ago.

On Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.

Server

In which region does Rust Server sit?

A region is not published by Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 162.43.48.162:28015 is its address.

What Rust build does Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 166586 running on Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Server show, and is it up?

Last seen 13 days 2 hours ago, Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.

Lists and tags

What do Rust Server's tags stand for?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rust Server sit among Rust servers?

On player hours over seven days, Rust Server ranks #15,092, within the top 70% of ranked servers.

What is the population of Rust Server?

No response from Rust Server at the latest check, with a last sighting 13 days 2 hours ago.

Map and rules

What settings and rules does Rust Server use?

Gather rate is not mentioned in the name of Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Rust Server?

In the Rust console (F1), enter client.connect 162.43.48.162:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.