Zomsaba_RUST3
Online 162.43.37.59:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:14 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 162 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 121 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 37 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Zomsaba_RUST3: what is it?
Once a month Zomsaba_RUST3 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 23 hours ago.
Wipe day on Zomsaba_RUST3: what should you expect?
Recent wipes averaged a busiest count of 1 players. 29 hours after the latest wipe the crowd peaked.
Server details
In which region does Zomsaba_RUST3 sit?
No region appears in what Zomsaba_RUST3 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 162.43.37.59:28015 is its address.
What Rust build does Zomsaba_RUST3 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Zomsaba_RUST3. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Zomsaba_RUST3 show, and is it up?
The current status of Zomsaba_RUST3 is online. Its reported uptime indicates a restart roughly 19 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Zomsaba_RUST3 perform well?
Over 48 hours the average held at 107 server fps, and the minimum was 61. At its highest the entity count was 94,034, including buildings, deployables and all else. Memory use reached 2,747 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Zomsaba_RUST3 be read?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Zomsaba_RUST3 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Zomsaba_RUST3 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Zomsaba_RUST3 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Zomsaba_RUST3 compare?
On player hours over seven days, Zomsaba_RUST3 ranks #8,308, within the top 38% of ranked servers.
What is the population of Zomsaba_RUST3?
Population at the current refresh: 0 players on Zomsaba_RUST3, against 20 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 10:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Zomsaba_RUST3 use?
No gather rate is given in the name of Zomsaba_RUST3. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Zomsaba_RUST3: which one is it?
The game generates a procedural map of size 4,000 with seed 19686 for Zomsaba_RUST3. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Zomsaba_RUST3?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.37.59:28015.