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Drill-through Server detail

enjoy_rust_develop

Online 162.43.26.181:28015 checked 11m ago

Drill-through
FilterServeris enjoy_rust_develop
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak 3
Rank #8,018 top 36%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:47 UTC4d ago 3 – running 0
Mon 19 Oct, 13:02 UTC8d ago 0 – 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 58 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe data

When does enjoy_rust_develop wipe?

The rhythm of enjoy_rust_develop cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 11 hours ago.

Wipe day on enjoy_rust_develop: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 22 hours after it began.

Server details

In which region does enjoy_rust_develop sit?

A region is not published by enjoy_rust_develop. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 162.43.26.181:28015.

Which Rust version is enjoy_rust_develop on?

Rust network protocol 2635 and build 168909 on Linux is the setup for enjoy_rust_develop. Your game must match the protocol to join, and Steam applies that update.

What uptime does enjoy_rust_develop show, and is it up?

As of the latest refresh, enjoy_rust_develop is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 74 were up: 44%. The first sighting of it by Rust Server Analytics was on 19 October 2026.

What performance does enjoy_rust_develop show?

Over 48 hours the average held at 230 server fps, and the minimum was 189. At its highest the entity count was 28,537, including buildings, deployables and all else. Memory use reached 2,503 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on enjoy_rust_develop carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags enjoy_rust_develop publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature enjoy_rust_develop?

The following Rust Server Analytics lists count enjoy_rust_develop among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does enjoy_rust_develop compare?

Player hours for the last seven days place enjoy_rust_develop at #8,018, in the top 36% of the ranked field.

What is the population of enjoy_rust_develop?

enjoy_rust_develop holds 1 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.

Settings

What are the settings on enjoy_rust_develop, and its rules?

Gather rate is not mentioned in the name of enjoy_rust_develop. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for enjoy_rust_develop?

The game generates a procedural map of size 2,500 with seed 1337 for enjoy_rust_develop. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join enjoy_rust_develop?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.26.181:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.