Rust Server
Online 162.43.23.124:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:13 UTC26d ago | 1 | – | running | 0 |
| Sun 20 Sep, 11:38 UTC38d ago | 1 | halved by day 10 | 12.1 days | 1 |
| Sat 19 Sep, 11:46 UTC39d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 103 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 125 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 97 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Server wipe?
The next wipe on Rust Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 3 hours ago.
On Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 10.
Server
In which region does Rust Server sit?
No region appears in what Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 162.43.23.124:28015.
Which Rust version is Rust Server on?
On Linux, Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Rust Server up, and how steady is its uptime?
Rust Server reports online at the current check. The uptime it reports puts the last restart at about 3 days 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 19 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rust Server stable?
Over 48 hours the average held at 140 server fps, and the minimum was 81. Entity count reached 73,058, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,780 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Rust Server be read?
Tags from Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust Server sit among Rust servers?
The seven-day player-hours rank for Rust Server is #5,079, inside the top 23% of all ranked servers.
How many players does Rust Server carry?
Of 5 slots, 0 are filled on Rust Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 01:00 UTC with 1 players.
Map and rules
How is Rust Server configured, and what rules apply?
No gather rate is given in the name of Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on Rust Server: which one is it?
A procedural map of size 3,500 with seed 1158176010, generated by the game, runs on Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.43.23.124:28015.