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Drill-through Server detail

Uncle Sams vanilla 50% upkeep

Online 162.39.48.96:28015 checked 10m ago

Drill-through
FilterServeris Uncle Sams vanilla 50% upkeep
Attributes
moddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,335 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 242 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Uncle Sams vanilla 50% upkeep wipe?

The force wipe is the only wipe for Uncle Sams vanilla 50% upkeep, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 19 hours ago.

Wipe day on Uncle Sams vanilla 50% upkeep: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 6 hours in.

Server details

What is the hosting location of Uncle Sams vanilla 50% upkeep?

A region is not published by Uncle Sams vanilla 50% upkeep. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 162.39.48.96:28015.

What Rust build does Uncle Sams vanilla 50% upkeep run?

On Linux, Uncle Sams vanilla 50% upkeep runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Uncle Sams vanilla 50% upkeep up, and how steady is its uptime?

As of the latest refresh, Uncle Sams vanilla 50% upkeep is online. About 2 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Uncle Sams vanilla 50% upkeep perform well?

Over 48 hours the average held at 232 server fps, and the minimum was 102. At its highest the entity count was 102,660, including buildings, deployables and all else. Memory use reached 3,877 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Uncle Sams vanilla 50% upkeep be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags Uncle Sams vanilla 50% upkeep publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Uncle Sams vanilla 50% upkeep?

The following Rust Server Analytics lists count Uncle Sams vanilla 50% upkeep among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Uncle Sams vanilla 50% upkeep sit among Rust servers?

On player hours over seven days, Uncle Sams vanilla 50% upkeep ranks #15,335, within the top 69% of ranked servers.

How many players does Uncle Sams vanilla 50% upkeep carry?

Population at the current refresh: 0 players on Uncle Sams vanilla 50% upkeep, against 500 slots. Averaged across seven days, the population is 0 players.

Map and rules

How is Uncle Sams vanilla 50% upkeep configured, and what rules apply?

The name of Uncle Sams vanilla 50% upkeep does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for Uncle Sams vanilla 50% upkeep?

The game generates a procedural map of size 4,250 with seed 2128199742 for Uncle Sams vanilla 50% upkeep. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Uncle Sams vanilla 50% upkeep?

In the Rust console (F1), enter client.connect 162.39.48.96:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://unclesamsgaming.com/ is its website.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.