CrowdControlServer
Offline 162.239.254.221:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 12 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 45 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does CrowdControlServer wipe?
The force wipe is the only wipe for CrowdControlServer, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 28 days 9 hours.
Wipe day on CrowdControlServer: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts CrowdControlServer?
A region is not published by CrowdControlServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.239.254.221:28015.
Which Rust version is CrowdControlServer on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on CrowdControlServer. The protocol has to match before you can join; Steam updates it automatically.
Is CrowdControlServer up, and how steady is its uptime?
Offline at this refresh: CrowdControlServer, last seen 7 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on CrowdControlServer carry?
The game's server browser reads the tags CrowdControlServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature CrowdControlServer?
These Rust Server Analytics lists include CrowdControlServer: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does CrowdControlServer compare?
On player hours over seven days, CrowdControlServer ranks #15,269, within the top 68% of ranked servers.
What is the population of CrowdControlServer?
No response from CrowdControlServer at the latest check, with a last sighting 7 days 9 hours ago.
Settings
How is CrowdControlServer configured, and what rules apply?
Gather rate is not mentioned in the name of CrowdControlServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for CrowdControlServer?
CrowdControlServer uses a procedural map, which the game generates.
Connection
What is the way onto CrowdControlServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.239.254.221:28015.