Rust Server Analytics 57,310 players11,753 servers
All servers
Drill-through Server detail

Spooknet Skunk Werks

Offline 162.203.115.22:28015 checked 3d ago

Drill-through
FilterServeris Spooknet Skunk Werks
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC26d ago 0 – running 0
Tue 29 Sep, 20:22 UTC29d ago 1 held half 2.8 days 0
Mon 28 Sep, 19:36 UTC30d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10 / 1000

Quick answers

from the figures on this page

Wipe data

When does Spooknet Skunk Werks wipe?

With irregular wipe times, Spooknet Skunk Werks offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 6 hours ago.

On Spooknet Skunk Werks, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of Spooknet Skunk Werks?

A region is not published by Spooknet Skunk Werks. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 162.203.115.22:28015.

Which Rust version is Spooknet Skunk Werks on?

On Linux, Spooknet Skunk Werks runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Spooknet Skunk Werks show, and is it up?

The current status is offline for Spooknet Skunk Werks, with the last sighting 3 days 15 hours ago. Of 168 hours in the last 7 full days, 104 were up: 62%. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

How should the tags on Spooknet Skunk Werks be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Spooknet Skunk Werks publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Spooknet Skunk Werks appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Spooknet Skunk Werks among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Spooknet Skunk Werks compare?

On player hours over seven days, Spooknet Skunk Werks ranks #15,344, within the top 69% of ranked servers.

How many players does Spooknet Skunk Werks carry?

The last sighting of Spooknet Skunk Werks was 3 days 15 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Spooknet Skunk Werks use?

No gather rate is given in the name of Spooknet Skunk Werks. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Spooknet Skunk Werks: which one is it?

The game generates a procedural map for Spooknet Skunk Werks.

How to join

What is the way onto Spooknet Skunk Werks?

In the Rust console (F1), enter client.connect 162.203.115.22:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.