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Drill-through Server detail

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1

Online EU 162.19.94.126:28015 checked 9m ago

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FilterServeris Friendly Rust – No Raid Primitive PvE | N…
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 100
7-day average 1 peak 4
Rank #3,823 top 17% · #1405 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 wipe?

The force wipe is the only wipe for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 12 hours. Its tags state a wipe schedule of one month.

Wipe day on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1: what should you expect?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 24 hours in.

Server

What is the hosting location of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

The EU tag on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 162.19.94.126:28015.

What Rust build does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. Your game must match the protocol to join, and Steam applies that update.

What uptime does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 show, and is it up?

The current status of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 is online. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 stable?

Server fps averaged 184 over the last 48 hours, with a floor of 109. At its highest the entity count was 108,582, including buildings, deployables and all else. At its highest, memory use was 4,507 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 carry?

Tags from Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, as read by the game's server browser, are: gmprimitive (Game mode): Primitive ruleset: bows, spears and melee, with no guns; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 fits are: EU Rust servers: live population data, Modded Rust servers: live data, Primitive Rust servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run?

8 other servers we track publish a friendlyrust.org hostname too, and so does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1, which points to a shared operator.

Player numbers

Where does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 sit among Rust servers?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 holds #3,823 on seven-day player hours and #1,405 in Europe, inside the top 17% of the ranked field.

At what level does Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 run its population?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 holds 0 players of its 100 slots as of the latest update. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.

Map and rules

How is Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 configured, and what rules apply?

Gather rate is not mentioned in the name of Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1. No custom group limit: 8 players is the standard. primitive is the game mode, no guns: bows, spears and melee. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1 uses a procedural map of size 4,500 with seed 2082643802, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Friendly Rust – No Raid Primitive PvE | No Theft No Kill 1x1?

In the Rust console (F1), enter client.connect 162.19.94.126:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://friendlyrust.org.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Primitive ruleset: bows, spears and melee, with no guns.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.