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Drill-through Server detail

Atlântida Perdida PvE [Açores/PT]

Online 162.19.81.110:2530 checked 6m ago

Drill-through
FilterServeris Atlântida Perdida PvE [Açores/PT]
Attributes
moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #14,522 top 65%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 19:58 UTC23d ago 4 – running 0
Thu 1 Oct, 18:50 UTC FW28d ago 2 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 23 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 120 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Atlântida Perdida PvE [Açores/PT] wipe?

Too few wipes on record for Atlântida Perdida PvE [Açores/PT] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 6 hours ago the current world was made.

Wipe day on Atlântida Perdida PvE [Açores/PT]: what should you expect?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 7 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts Atlântida Perdida PvE [Açores/PT]?

No region is published by Atlântida Perdida PvE [Açores/PT]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 162.19.81.110:2530 is its address.

Which Rust version is Atlântida Perdida PvE [Açores/PT] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Atlântida Perdida PvE [Açores/PT]. Your game must match the protocol to join, and Steam applies that update.

What uptime does Atlântida Perdida PvE [Açores/PT] show, and is it up?

As of the latest refresh, Atlântida Perdida PvE [Açores/PT] is online. About 2 days 22 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Atlântida Perdida PvE [Açores/PT] show?

The 48-hour average was 131 server fps; the low was 25. Entity count reached 120,875, covering buildings, deployables and the rest of the world. Memory use reached 6,916 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Atlântida Perdida PvE [Açores/PT] be read?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Atlântida Perdida PvE [Açores/PT] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Atlântida Perdida PvE [Açores/PT] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Atlântida Perdida PvE [Açores/PT] fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Atlântida Perdida PvE [Açores/PT] sit among Rust servers?

The seven-day player-hours rank for Atlântida Perdida PvE [Açores/PT] is #14,522, inside the top 65% of all ranked servers.

At what level does Atlântida Perdida PvE [Açores/PT] run its population?

Of 150 slots, 0 are filled on Atlântida Perdida PvE [Açores/PT] at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 08:00 UTC shows the highest average: 0 players.

Settings

What are the settings on Atlântida Perdida PvE [Açores/PT], and its rules?

The name of Atlântida Perdida PvE [Açores/PT] does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Atlântida Perdida PvE [Açores/PT]?

A procedural map of size 4,000 with seed 12345, generated by the game, runs on Atlântida Perdida PvE [Açores/PT]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Atlântida Perdida PvE [Açores/PT]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.19.81.110:2530.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.