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Drill-through Server detail

[EU] Vanilla PVE

Online 162.19.245.19:28015 checked 9m ago

Drill-through
FilterServeris [EU] Vanilla PVE
Attributes
monthly wipes vanillacarbonpve
Last refreshed
Players now 0/ 50
7-day average 2 peak 8
Rank #2,457 top 11%
Last wipe 27d ago monthly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 22 / 200
[PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average 11 / 50
[EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average 7 / 150
Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average 7 / 100
[RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average 7 / 40
Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average 8 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU] Vanilla PVE wipe?

The force wipe is the only wipe for [EU] Vanilla PVE, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 16 hours. The tags carry a monthly wipe schedule.

On [EU] Vanilla PVE, what happens on wipe day?

The average busiest count over recent wipes is 15 players. 25 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [EU] Vanilla PVE?

The name of [EU] Vanilla PVE points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 162.19.245.19:28015.

What Rust build does [EU] Vanilla PVE run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [EU] Vanilla PVE. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [EU] Vanilla PVE, and is it online now?

As of the latest refresh, [EU] Vanilla PVE is online. The uptime it reports puts the last restart at about 46 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [EU] Vanilla PVE perform well?

Server fps averaged 48 over the last 48 hours, with a floor of 37. At its highest the entity count was 119,684, including buildings, deployables and all else. Peak memory was 3,887 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [EU] Vanilla PVE be read?

Tags from [EU] Vanilla PVE, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Vanilla PVE?

Among the Rust Server Analytics lists [EU] Vanilla PVE fits are: EU Rust servers: live population data, Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does [EU] Vanilla PVE sit among Rust servers?

The seven-day player-hours rank for [EU] Vanilla PVE is #2,457, inside the top 11% of all ranked servers.

At what level does [EU] Vanilla PVE run its population?

Population at the current refresh: 0 players on [EU] Vanilla PVE, against 50 slots. Averaging 2 players across seven days, the server reached a peak of 8. Across the last 48 hours, 14:00 UTC shows the highest average: 4 players.

Map and rules

What settings and rules does [EU] Vanilla PVE use?

No gather rate is given in the name of [EU] Vanilla PVE. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Community is its listing; it is a community server. Carbon plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [EU] Vanilla PVE?

The game generates a procedural map of size 4,000 with seed 1105409172 for [EU] Vanilla PVE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto [EU] Vanilla PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 162.19.245.19:28015. Find it online at https://discord.com/invite/zbrBbPsKYx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.