RustServer_4816
Online 160.251.255.74:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustServer_4816: what is it?
Too few wipes on record for RustServer_4816 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 12 hours ago.
Server details
Which location hosts RustServer_4816?
No region is published by RustServer_4816. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 160.251.255.74:28015.
What Rust build does RustServer_4816 run?
The platform is Linux, with Rust network protocol 2633 and build 162929 running on RustServer_4816. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustServer_4816 show, and is it up?
RustServer_4816 reports online at the current check. The uptime it reports puts the last restart at about 4 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does RustServer_4816 perform well?
Over 48 hours the average held at 61 server fps, and the minimum was 47. At its highest the entity count was 141,673, including buildings, deployables and all else. At its highest, memory use was 4,009 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do RustServer_4816's tags stand for?
Tags from RustServer_4816, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustServer_4816 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustServer_4816 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does RustServer_4816 compare?
The seven-day player-hours rank for RustServer_4816 is #15,341, inside the top 69% of all ranked servers.
At what level does RustServer_4816 run its population?
Population at the current refresh: 0 players on RustServer_4816, against 50 slots. The seven-day mean for this server is 0 players.
Map and rules
How is RustServer_4816 configured, and what rules apply?
No gather rate is given in the name of RustServer_4816. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for RustServer_4816?
A procedural map of size 5,000 with seed 28014, generated by the game, runs on RustServer_4816. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto RustServer_4816?
In the Rust console (F1), enter client.connect 160.251.255.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.