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Drill-through Server detail

GUILD_SAGI_NI_CHUI

Online 160.251.253.155:28015 checked 10m ago

Drill-through
FilterServeris GUILD_SAGI_NI_CHUI
Attributes
moddedoxide
Last refreshed
Players now 0/ 16
7-day average 1 peak 6
Rank #3,817 top 17%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:39 UTC27d ago 7 – running 0
Sun 27 Sep, 11:58 UTC32d ago 7 held half 4.9 days 5
Fri 25 Sep, 12:33 UTC34d ago 7 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 72 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 268 / 310

Quick answers

from the figures on this page

Wipe cycle

On what cycle does GUILD_SAGI_NI_CHUI wipe?

With irregular wipe times, GUILD_SAGI_NI_CHUI offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 12 hours.

Wipe day on GUILD_SAGI_NI_CHUI: what should you expect?

Recent wipes averaged a busiest count of 7 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of GUILD_SAGI_NI_CHUI?

No region appears in what GUILD_SAGI_NI_CHUI publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 160.251.253.155:28015.

What Rust build does GUILD_SAGI_NI_CHUI run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on GUILD_SAGI_NI_CHUI. The protocol has to match before you can join; Steam updates it automatically.

What uptime does GUILD_SAGI_NI_CHUI show, and is it up?

GUILD_SAGI_NI_CHUI reports online at the current check. About 6 days 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Does GUILD_SAGI_NI_CHUI perform well?

Over 48 hours the average held at 139 server fps, and the minimum was 95. At its highest the entity count was 73,835, including buildings, deployables and all else. Peak memory was 4,416 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on GUILD_SAGI_NI_CHUI carry?

The game's server browser reads the tags GUILD_SAGI_NI_CHUI publishes: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Player slots: 16; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does GUILD_SAGI_NI_CHUI appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists GUILD_SAGI_NI_CHUI fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does GUILD_SAGI_NI_CHUI hold in the server rankings?

The seven-day player-hours rank for GUILD_SAGI_NI_CHUI is #3,817, inside the top 17% of all ranked servers.

What is the population of GUILD_SAGI_NI_CHUI?

GUILD_SAGI_NI_CHUI holds 0 players of its 16 slots as of the latest update. The seven-day mean is 1 players, against a peak of 6. Across the last 48 hours, 07:00 UTC shows the highest average: 1 players.

Settings

What are the settings on GUILD_SAGI_NI_CHUI, and its rules?

Gather rate is not mentioned in the name of GUILD_SAGI_NI_CHUI. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on GUILD_SAGI_NI_CHUI: which one is it?

The game generates a procedural map of size 2,700 with seed 28287 for GUILD_SAGI_NI_CHUI. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How do you connect to GUILD_SAGI_NI_CHUI?

In the Rust console (F1), enter client.connect 160.251.253.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Player slots: 16.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.