Ninniku_Server
Online 160.251.236.248:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW28d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 98 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 96 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 334 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Ninniku_Server: what is it?
Too few wipes on record for Ninniku_Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days ago.
On Ninniku_Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 5 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Ninniku_Server?
No region appears in what Ninniku_Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 160.251.236.248:28015 is its address.
What Rust build does Ninniku_Server run?
On Linux, Ninniku_Server runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Ninniku_Server, and is it online now?
As of the latest refresh, Ninniku_Server is online. About 23 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 30 September 2026.
Does Ninniku_Server perform well?
Over 48 hours the average held at 70 server fps, and the minimum was 31. At its highest the entity count was 104,842, including buildings, deployables and all else. At its highest, memory use was 4,027 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Ninniku_Server carry?
Tags from Ninniku_Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Ninniku_Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Ninniku_Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Ninniku_Server sit among Rust servers?
The seven-day player-hours rank for Ninniku_Server is #6,423, inside the top 29% of all ranked servers.
How many players does Ninniku_Server carry?
Population at the current refresh: 0 players on Ninniku_Server, against 10 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 03:00 UTC with 1 players.
Map and rules
What are the settings on Ninniku_Server, and its rules?
No gather rate is given in the name of Ninniku_Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Ninniku_Server: which one is it?
Ninniku_Server uses a procedural map of size 4,250 with seed 818666203, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Ninniku_Server?
In the Rust console (F1), enter client.connect 160.251.236.248:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.