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Drill-through Server detail

Raccoon Isle | JAPAN PvE

Online 160.251.208.9:28015 checked 11m ago

Drill-through
FilterServeris Raccoon Isle | JAPAN PvE
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #11,373 top 51%
Last wipe 27d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average 19 / 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 EA · groups of 8+ · monthly · 4 on average 6 / 188
【萌新PVP】2倍|月清|上班族|种植|50维护|养老 EA · groups of 8+ · monthly · 3 on average 4 / 100
#1[坚果]原倍 仿官/不限/萌新/养老/月清 EA · groups of 8+ · monthly · 2 on average 1 / 500
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 EA · groups of 8+ · monthly · 1 on average 2 / 188
#7[坚果]10倍 萌新练手/公益服/月清 EA · groups of 8+ · monthly · 1 on average 0 / 500

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Raccoon Isle | JAPAN PvE wipe?

Once a month Raccoon Isle | JAPAN PvE wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On Raccoon Isle | JAPAN PvE, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 18 hours in.

Server

In which region does Raccoon Isle | JAPAN PvE sit?

The name of Raccoon Isle | JAPAN PvE points to Asia, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.208.9:28015.

Which Rust version is Raccoon Isle | JAPAN PvE on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Raccoon Isle | JAPAN PvE. Joining requires the same protocol on your game; Steam handles the update.

Is Raccoon Isle | JAPAN PvE up, and how steady is its uptime?

The current status of Raccoon Isle | JAPAN PvE is online. About 14 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Raccoon Isle | JAPAN PvE stable?

Over 48 hours the average held at 32 server fps, and the minimum was 15. Buildings, deployables and all other world objects brought the entity total to 165,013. At its highest, memory use was 4,519 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Raccoon Isle | JAPAN PvE be read?

Tags from Raccoon Isle | JAPAN PvE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Raccoon Isle | JAPAN PvE?

Among the Rust Server Analytics lists Raccoon Isle | JAPAN PvE fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Raccoon Isle | JAPAN PvE hold in the server rankings?

The seven-day player-hours rank for Raccoon Isle | JAPAN PvE is #11,373, inside the top 51% of all ranked servers.

At what level does Raccoon Isle | JAPAN PvE run its population?

Population at the current refresh: 0 players on Raccoon Isle | JAPAN PvE, against 50 slots. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 13:00 UTC with 0 players.

Settings

What are the settings on Raccoon Isle | JAPAN PvE, and its rules?

No gather rate is given in the name of Raccoon Isle | JAPAN PvE. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Raccoon Isle | JAPAN PvE?

Raccoon Isle | JAPAN PvE uses a procedural map of size 5,000 with seed 1151759046, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Raccoon Isle | JAPAN PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.208.9:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.