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Drill-through Server detail

RustServer_15282

Online 160.251.208.162:28015 checked 11m ago

Drill-through
FilterServeris RustServer_15282
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #4,370 top 20%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 216 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for RustServer_15282: what is it?

With too few of its wipes on record, RustServer_15282's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 2 hours.

Server

What is the hosting location of RustServer_15282?

A region is not published by RustServer_15282. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 160.251.208.162:28015.

What Rust build does RustServer_15282 run?

On Linux, RustServer_15282 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustServer_15282, and is it online now?

RustServer_15282 reports online at the current check. Its reported uptime indicates a restart roughly 5 days 18 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 5 October 2026 is when Rust Server Analytics first recorded it.

Is performance on RustServer_15282 stable?

Server fps averaged 100 over the last 48 hours, with a floor of 75. At its highest the entity count was 55,785, including buildings, deployables and all else. At its highest, memory use was 2,714 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RustServer_15282 be read?

Tags from RustServer_15282, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustServer_15282 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_15282 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustServer_15282 compare?

On player hours over seven days, RustServer_15282 ranks #4,370, within the top 20% of ranked servers.

How many players does RustServer_15282 carry?

Population at the current refresh: 0 players on RustServer_15282, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 11:00 UTC shows the highest average: 4 players.

Map and rules

What are the settings on RustServer_15282, and its rules?

The name of RustServer_15282 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustServer_15282: which one is it?

RustServer_15282 uses a procedural map of size 3,000 with seed 9715, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to RustServer_15282?

In the Rust console (F1), enter client.connect 160.251.208.162:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.