RustServer_9407
Offline 160.251.199.251:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC39d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 153 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 194 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 97 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 221 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustServer_9407 wipe?
The next wipe on RustServer_9407 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 4 hours.
On RustServer_9407, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half where the hold failed.
Server details
In which region does RustServer_9407 sit?
No region appears in what RustServer_9407 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.199.251:28015.
What Rust build does RustServer_9407 run?
On Linux, RustServer_9407 runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.
Is RustServer_9407 up, and how steady is its uptime?
Last seen 15 days 1 hours ago, RustServer_9407 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on RustServer_9407 be read?
The game's server browser reads the tags RustServer_9407 publishes: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RustServer_9407?
Among the Rust Server Analytics lists RustServer_9407 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does RustServer_9407 compare?
On player hours over seven days, RustServer_9407 ranks #15,249, within the top 70% of ranked servers.
At what level does RustServer_9407 run its population?
RustServer_9407 is offline at this refresh; the last contact was 15 days 1 hours ago.
Settings
How is RustServer_9407 configured, and what rules apply?
The name of RustServer_9407 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for RustServer_9407?
A procedural map of size 3,500 with seed 76376355, generated by the game, runs on RustServer_9407. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to RustServer_9407?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.199.251:28015.