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Drill-through Server detail

RustServer_24252

Offline 160.251.177.100:28015 checked 16d ago

Drill-through
FilterServeris RustServer_24252
Attributes
moddedoxide
Last refreshed
Players now 5/ 50
7-day average 0 peak –
Rank #9,559 top 44%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:25 UTC27d ago 5 – running 2
Thu 1 Oct, 11:44 UTC28d ago 5 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 215 / 260

Quick answers

from the figures on this page

Wipe data

When does RustServer_24252 wipe?

With too few of its wipes on record, RustServer_24252's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 27 days 13 hours ago.

Wipe day on RustServer_24252: what should you expect?

The average busiest count over recent wipes is 5 players. Peak population for the latest wipe came 4 hours after it began.

Server details

In which region does RustServer_24252 sit?

A region is not published by RustServer_24252. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 160.251.177.100:28015.

What Rust build does RustServer_24252 run?

On Linux, RustServer_24252 runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam handles the update.

Is RustServer_24252 up, and how steady is its uptime?

The current status is offline for RustServer_24252, with the last sighting 16 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on RustServer_24252 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags RustServer_24252 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RustServer_24252?

Among the Rust Server Analytics lists RustServer_24252 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustServer_24252 compare?

Player hours for the last seven days place RustServer_24252 at #9,559, in the top 44% of the ranked field.

At what level does RustServer_24252 run its population?

The last sighting of RustServer_24252 was 16 days 10 hours ago; it is offline at this refresh.

Map and rules

What are the settings on RustServer_24252, and its rules?

No gather rate is given in the name of RustServer_24252. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for RustServer_24252?

A procedural map of size 3,000 with seed 23630, generated by the game, runs on RustServer_24252. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto RustServer_24252?

In the Rust console (F1), enter client.connect 160.251.177.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.