RustServer_21050
Online 160.251.173.186:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC27d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC34d ago | 1 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215 / 260 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RustServer_21050: what is it?
Too few wipes on record for RustServer_21050 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 8 hours.
On RustServer_21050, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 41 hours in. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server
In which region does RustServer_21050 sit?
No region appears in what RustServer_21050 publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 160.251.173.186:28015 is its address.
What Rust build does RustServer_21050 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_21050. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustServer_21050 show, and is it up?
The current status of RustServer_21050 is online. The uptime it reports puts the last restart at about 6 days ago. 85% uptime over the last 7 full days, equal to 143 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Is performance on RustServer_21050 stable?
Over 48 hours the average held at 71 server fps, and the minimum was 48. Entity count reached 71,458, covering buildings, deployables and the rest of the world. Memory use reached 4,161 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on RustServer_21050 be read?
Tags from RustServer_21050, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustServer_21050 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustServer_21050: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does RustServer_21050 compare?
The seven-day player-hours rank for RustServer_21050 is #5,618, inside the top 25% of all ranked servers.
What is the population of RustServer_21050?
RustServer_21050 holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 12:00 UTC, at an average of 1 players.
Settings
How is RustServer_21050 configured, and what rules apply?
The name of RustServer_21050 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on RustServer_21050: which one is it?
A procedural map of size 3,500 with seed 12830, generated by the game, runs on RustServer_21050. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join RustServer_21050?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.173.186:28015.