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Drill-through Server detail

RustServer_25919

Online 160.251.169.111:28015 checked 11m ago

Drill-through
FilterServeris RustServer_25919
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 4
Rank #3,666 top 16%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:18 UTC10d ago 3 – running 2
Thu 8 Oct, 14:50 UTC21d ago 3 held half 11 days 0
Sat 26 Sep, 03:42 UTC33d ago 2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 199 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 223 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does RustServer_25919 wipe?

The next wipe on RustServer_25919 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 4 hours ago.

Wipe day on RustServer_25919: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts RustServer_25919?

No region appears in what RustServer_25919 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 160.251.169.111:28015 is its address.

Which Rust version is RustServer_25919 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_25919. Your game must match the protocol to join, and Steam applies that update.

Is RustServer_25919 up, and how steady is its uptime?

RustServer_25919 reports online at the current check. About 4 days 18 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.

What performance does RustServer_25919 show?

The 48-hour average was 166 server fps; the low was 129. Buildings, deployables and all other world objects brought the entity total to 47,353. At its highest, memory use was 3,241 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on RustServer_25919 be read?

Tags from RustServer_25919, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_25919 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustServer_25919: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_25919 hold in the server rankings?

On player hours over seven days, RustServer_25919 ranks #3,666, within the top 16% of ranked servers.

What is the population of RustServer_25919?

RustServer_25919 holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 4. Across the last 48 hours, 14:00 UTC shows the highest average: 2 players.

Map and rules

How is RustServer_25919 configured, and what rules apply?

No gather rate is given in the name of RustServer_25919. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on RustServer_25919: which one is it?

RustServer_25919 uses a procedural map of size 3,000 with seed 15754, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustServer_25919?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.169.111:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.