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Drill-through Server detail

RustServer_10386

Offline 160.251.141.25:28015 checked 27d ago

Drill-through
FilterServeris RustServer_10386
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,899 top 70%
Last wipe 36d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 23:53 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 113 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 23 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 70 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 6 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 52 / 100

Quick answers

from the figures on this page

Wipe cycle

When does RustServer_10386 wipe?

With too few of its wipes on record, RustServer_10386's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 36 days 10 hours ago.

Wipe day on RustServer_10386: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

In which region does RustServer_10386 sit?

No region is published by RustServer_10386. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 160.251.141.25:28015 is its address.

What Rust build does RustServer_10386 run?

On Linux, RustServer_10386 runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

How reliable is RustServer_10386, and is it online now?

Offline at this refresh: RustServer_10386, last seen 27 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do RustServer_10386's tags stand for?

Tags from RustServer_10386, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustServer_10386 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustServer_10386 fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustServer_10386 sit among Rust servers?

On player hours over seven days, RustServer_10386 ranks #15,899, within the top 70% of ranked servers.

What is the population of RustServer_10386?

RustServer_10386 is offline at this refresh; the last contact was 27 days ago.

Settings

What are the settings on RustServer_10386, and its rules?

No gather rate is given in the name of RustServer_10386. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on RustServer_10386: which one is it?

The game generates a procedural map of size 3,600 with seed 14171 for RustServer_10386. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto RustServer_10386?

In the Rust console (F1), enter client.connect 160.251.141.25:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.