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Drill-through Server detail

RustServer_11418

Online 160.251.140.176:28015 checked 9m ago

Drill-through
FilterServeris RustServer_11418
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 9
Rank #2,983 top 13%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC24d ago 12 – running 1
Sun 4 Oct, 16:04 UTC25d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC26d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC27d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC28d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC29d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC30d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC30d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC31d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC32d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 29 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 53 / 200

Quick answers

from the figures on this page

Wipe data

When does RustServer_11418 wipe?

No next wipe can be predicted for RustServer_11418, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 24 days 18 hours ago the current world was made.

Wipe day on RustServer_11418: what should you expect?

Across recent wipes the busiest point averaged 9 players. 4 hours after the latest wipe the crowd peaked.

Server details

Which location hosts RustServer_11418?

A region is not published by RustServer_11418. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 160.251.140.176:28015 is its address.

What Rust build does RustServer_11418 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustServer_11418. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RustServer_11418, and is it online now?

As of the latest refresh, RustServer_11418 is online. About 6 days 5 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on RustServer_11418 stable?

Over 48 hours the average held at 77 server fps, and the minimum was 60. Buildings, deployables and all other world objects brought the entity total to 72,772. At its highest, memory use was 3,767 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do RustServer_11418's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags RustServer_11418 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RustServer_11418?

The following Rust Server Analytics lists count RustServer_11418 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RustServer_11418 hold in the server rankings?

On player hours over seven days, RustServer_11418 ranks #2,983, within the top 13% of ranked servers.

At what level does RustServer_11418 run its population?

RustServer_11418 holds 0 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 9. The 48-hour peak window is 16:00 UTC, at an average of 3 players.

Map and rules

What are the settings on RustServer_11418, and its rules?

Gather rate is not mentioned in the name of RustServer_11418. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on RustServer_11418: which one is it?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on RustServer_11418. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

What is the way onto RustServer_11418?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.251.140.176:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.