R4 Server
Online 160.236.22.120:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:25 UTC11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 12:09 UTC20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 08:05 UTC23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 37 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for R4 Server: what is it?
No next wipe can be predicted for R4 Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 9 hours.
Wipe day on R4 Server: what should you expect?
The average busiest count over recent wipes is 8 players. The highest player count on the latest wipe arrived 24 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
In which region does R4 Server sit?
No region appears in what R4 Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 160.236.22.120:28015 is its address.
What Rust build does R4 Server run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on R4 Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is R4 Server, and is it online now?
As of the latest refresh, R4 Server is online. About 20 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Does R4 Server perform well?
Server fps averaged 60 over the last 48 hours, with a floor of 57. Buildings, deployables and all other world objects brought the entity total to 19,418. Peak memory was 1,251 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do R4 Server's tags stand for?
Tags from R4 Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature R4 Server?
These Rust Server Analytics lists include R4 Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does R4 Server compare?
The seven-day player-hours rank for R4 Server is #6,691, inside the top 30% of all ranked servers.
How many players does R4 Server carry?
Population at the current refresh: 0 players on R4 Server, against 20 slots. Seven-day figures: an average of 0 players and a peak of 5.
Map and rules
What settings and rules does R4 Server use?
No gather rate is given in the name of R4 Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on R4 Server: which one is it?
The game generates a procedural map of size 2,000 with seed 48142459 for R4 Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto R4 Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 160.236.22.120:28015.