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Drill-through Server detail

PWC local test

Offline 159.69.176.218:28915 checked 9d ago

Drill-through
FilterServeris PWC local test
Attributes
moddedoxide
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,353 top 70%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:59 UTC9d ago 0 – running 0
Wed 14 Oct, 11:22 UTC15d ago 0 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 87 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 160 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does PWC local test wipe?

The rhythm of PWC local test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 14 hours ago.

Wipe day on PWC local test: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 1 hours after it began.

Server

What is the hosting location of PWC local test?

A region is not published by PWC local test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 159.69.176.218:28915.

What Rust build does PWC local test run?

Rust network protocol 2634 and build 167584 on Windows is the setup for PWC local test. Joining requires the same protocol on your game; Steam handles the update.

Is PWC local test up, and how steady is its uptime?

The current status is offline for PWC local test, with the last sighting 9 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Tags

Which meanings do the tags on PWC local test carry?

Tags from PWC local test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature PWC local test?

These Rust Server Analytics lists include PWC local test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does PWC local test compare?

On player hours over seven days, PWC local test ranks #15,353, within the top 70% of ranked servers.

How many players does PWC local test carry?

No response from PWC local test at the latest check, with a last sighting 9 days 14 hours ago.

Map and rules

How is PWC local test configured, and what rules apply?

Gather rate is not mentioned in the name of PWC local test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for PWC local test?

A procedural map, generated by the game, runs on PWC local test.

How to join

How can a player join PWC local test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.69.176.218:28915.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.