In Rust We Trust
Offline NA 159.26.100.225:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 04:29 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 9 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 4 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 2 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for In Rust We Trust: what is it?
Once a month In Rust We Trust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 24 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
On In Rust We Trust, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 23 hours in.
Server details
In which region does In Rust We Trust sit?
The NA tag on In Rust We Trust lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 159.26.100.225:28015.
What Rust build does In Rust We Trust run?
Rust network protocol 2634 and build 166652 on Windows is the setup for In Rust We Trust. Your game must match the protocol to join, and Steam applies that update.
How reliable is In Rust We Trust, and is it online now?
Offline at this refresh: In Rust We Trust, last seen 9 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Lists and tags
How should the tags on In Rust We Trust be read?
The game's server browser reads the tags In Rust We Trust publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature In Rust We Trust?
These Rust Server Analytics lists include In Rust We Trust: Modded Rust servers: live data, Best Rust roleplay servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does In Rust We Trust sit among Rust servers?
Ranked on seven-day player hours, In Rust We Trust is #15,308 overall and #1,559 in North America, within the top 70% of ranked servers.
At what level does In Rust We Trust run its population?
The last sighting of In Rust We Trust was 9 days 2 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does In Rust We Trust use?
No gather rate is given in the name of In Rust We Trust. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for In Rust We Trust?
In Rust We Trust uses a procedural map, which the game generates.
Connection
How do you connect to In Rust We Trust?
In the Rust console (F1), enter client.connect 159.26.100.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.