In Rust We Trust
Offline NA 159.26.100.223:28015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC24d ago | – | – | running | 0 |
| Mon 28 Sep, 01:10 UTC30d ago | 0 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 5 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4 / 1000 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 2 on average | 0 / 50 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 3 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does In Rust We Trust wipe?
With the force wipe, once a month, In Rust We Trust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 24 days 17 hours. A monthly wipe schedule is published in its tags.
Wipe day on In Rust We Trust: what should you expect?
Recent wipes averaged a busiest count of 0 players.
Server details
What is the hosting location of In Rust We Trust?
In North America, according to its NA tag, sits In Rust We Trust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 159.26.100.223:28015.
What Rust build does In Rust We Trust run?
Rust network protocol 2634 and build 166652 on Windows is the setup for In Rust We Trust. The protocol has to match before you can join; Steam updates it automatically.
Is In Rust We Trust up, and how steady is its uptime?
Offline at this refresh: In Rust We Trust, last seen 7 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on In Rust We Trust be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags In Rust We Trust publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature In Rust We Trust?
These Rust Server Analytics lists include In Rust We Trust: Modded Rust servers: live data, Best Rust roleplay servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does In Rust We Trust compare?
In Rust We Trust holds #15,366 on seven-day player hours and #1,552 in North America, inside the top 70% of the ranked field.
What is the population of In Rust We Trust?
The last sighting of In Rust We Trust was 7 days 17 hours ago; it is offline at this refresh.
Settings
How is In Rust We Trust configured, and what rules apply?
No gather rate is given in the name of In Rust We Trust. No custom group limit: 8 players is the standard. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
What is the map for In Rust We Trust?
In Rust We Trust uses a procedural map, which the game generates.
How to join
How can a player join In Rust We Trust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.26.100.223:28015.