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Drill-through Server detail

Rust PVE - Local Test

Offline 159.224.231.115:28015 checked 21d ago

Drill-through
FilterServeris Rust PVE - Local Test
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,233 top 64%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust PVE - Local Test: what is it?

With too few of its wipes on record, Rust PVE - Local Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 22 hours ago the current world was made.

Server details

Which location hosts Rust PVE - Local Test?

No region is published by Rust PVE - Local Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 159.224.231.115:28015.

Which Rust version is Rust PVE - Local Test on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Rust PVE - Local Test. The protocol has to match before you can join; Steam updates it automatically.

Is Rust PVE - Local Test up, and how steady is its uptime?

The current status is offline for Rust PVE - Local Test, with the last sighting 21 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Rust PVE - Local Test be read?

The game's server browser reads the tags Rust PVE - Local Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts2147483647 (Group limit): The cap is 2147483647 players per team; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust PVE - Local Test?

The following Rust Server Analytics lists count Rust PVE - Local Test among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust PVE - Local Test sit among Rust servers?

Player hours for the last seven days place Rust PVE - Local Test at #14,233, in the top 64% of the ranked field.

What is the population of Rust PVE - Local Test?

The last sighting of Rust PVE - Local Test was 21 days 12 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Rust PVE - Local Test use?

Gather rate is not mentioned in the name of Rust PVE - Local Test. A maximum of 2147483647 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

How to join

How do you connect to Rust PVE - Local Test?

In the Rust console (F1), enter client.connect 159.224.231.115:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts2147483647
Group limit The cap is 2147483647 players per team.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.