<mag> Rust | PVP | Adelaide |
Online OC 159.196.59.137:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 62% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 28 on average | 15 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 7 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 5 / 250 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1 / 75 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 3 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does <mag> Rust | PVP | Adelaide | wipe?
Once a month <mag> Rust | PVP | Adelaide | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on <mag> Rust | PVP | Adelaide |: what should you expect?
The average busiest count over recent wipes is 6 players. The highest player count on the latest wipe arrived 12 hours in.
Server details
In which region does <mag> Rust | PVP | Adelaide | sit?
In Oceania, according to its OC tag, sits <mag> Rust | PVP | Adelaide |. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 159.196.59.137:28015 is its address.
What Rust build does <mag> Rust | PVP | Adelaide | run?
On Windows, <mag> Rust | PVP | Adelaide | runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is <mag> Rust | PVP | Adelaide | up, and how steady is its uptime?
The current status of <mag> Rust | PVP | Adelaide | is online. Its reported uptime indicates a restart roughly 15 hours ago. 89% uptime over the last 7 full days, equal to 149 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does <mag> Rust | PVP | Adelaide | show?
Over 48 hours the average held at 52 server fps, and the minimum was 32. At its highest the entity count was 108,521, including buildings, deployables and all else. At its highest, memory use was 3,229 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do <mag> Rust | PVP | Adelaide |'s tags stand for?
The game's server browser reads the tags <mag> Rust | PVP | Adelaide | publishes: gmvanilla (Game mode): The vanilla survival format; mp25 (Max players): Capacity of 25 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Only premium-status players can connect; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature <mag> Rust | PVP | Adelaide |?
The following Rust Server Analytics lists count <mag> Rust | PVP | Adelaide | among their servers: Best Australian and Oceania Rust servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does <mag> Rust | PVP | Adelaide | compare?
<mag> Rust | PVP | Adelaide | holds #5,886 on seven-day player hours and #133 in Oceania, inside the top 26% of the ranked field.
How many players does <mag> Rust | PVP | Adelaide | carry?
Population at the current refresh: 0 players on <mag> Rust | PVP | Adelaide |, against 25 slots. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.
Settings
How is <mag> Rust | PVP | Adelaide | configured, and what rules apply?
The name of <mag> Rust | PVP | Adelaide | does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
The map on <mag> Rust | PVP | Adelaide |: which one is it?
<mag> Rust | PVP | Adelaide | uses a procedural map of size 4,250 with seed 969105723, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto <mag> Rust | PVP | Adelaide |?
In the Rust console (F1), enter client.connect 159.196.59.137:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Only premium-status players can connect.