[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Online 159.196.30.227:20030 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 13:10 UTC, in 2d 9h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 9h | Sat 31 Oct, 13:10 UTC | its own |
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 9h | Sat 14 Nov, 13:10 UTC | its own |
| 30d 9h | Sat 28 Nov, 13:10 UTC | its own |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 9h | Sat 12 Dec, 13:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:10 UTC11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:51 UTC FW27d ago | 2 | held half | 15.7 days | 0 |
| Fri 18 Sep, 08:37 UTC40d ago | 4 | halved by day 4 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 35 on average | 33 / 2000 |
| Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons | OC · groups of 8+ · 5x · biweekly · 20 on average | 13 / 100 |
| [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB | OC · groups of 8+ · 10x · monthly · 4 on average | 5 / 30 |
| [AU] Rustron 10x PVE | Skill Tree | Fishing | Farming | OC · groups of 8+ · 10x · monthly · 3 on average | 2 / 20 |
| [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0 / 150 |
| Chilly-Rust PvE 5x - No Kill or Raid | OC · groups of 8+ · 5x · biweekly · 2 on average | 6 / 50 |
Quick answers
from the figures on this pageWipe data
When does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe?
The tag sets the prediction: too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm its schedule. Saturday 31 October at 13:10 UTC is when its next wipe is due. The world now in play was created 11 days 13 hours ago. The tags carry an every-two-weeks wipe schedule.
Wipe day on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: what should you expect?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 4.
Server details
In which region does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sit?
The name of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked points to Oceania, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 159.196.30.227:20030 is its address.
What Rust build does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The protocol has to match before you can join; Steam updates it automatically.
Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked up, and how steady is its uptime?
[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked reports online at the current check. The uptime it reports puts the last restart at about 18 hours ago. 86% uptime over the last 7 full days, equal to 144 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked show?
The 48-hour average was 26 server fps; the low was 10. Buildings, deployables and all other world objects brought the entity total to 77,753. Peak memory was 2,866 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked carry?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked among their servers: Rust servers with a gather rate above 10x, Best Australian and Oceania Rust servers, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Player numbers
What position does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hold in the server rankings?
On player hours over seven days, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked ranks #4,259, within the top 19% of ranked servers.
At what level does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run its population?
Of 100 slots, 0 are filled on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at this refresh. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 08:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked use?
1000x gathering is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked states in its name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The game generates a procedural map of size 3,500 with seed 901796074 for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
In the Rust console (F1), enter client.connect 159.196.30.227:20030. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.tearbeargaming.com.