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Drill-through Server detail

Four Nintendos

Offline 159.112.28.71:28016 checked 3d ago

Drill-through
FilterServeris Four Nintendos
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #11,576 top 52%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

When does Four Nintendos wipe?

With too few of its wipes on record, Four Nintendos's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 9 hours ago.

Server

Which location hosts Four Nintendos?

No region is published by Four Nintendos. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 159.112.28.71:28016.

What Rust build does Four Nintendos run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Four Nintendos. Your game must match the protocol to join, and Steam applies that update.

What uptime does Four Nintendos show, and is it up?

Last seen 3 days 7 hours ago, Four Nintendos now reports offline. 43% uptime over the last 7 full days, equal to 73 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.

Lists and tags

How should the tags on Four Nintendos be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Four Nintendos publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Four Nintendos?

The following Rust Server Analytics lists count Four Nintendos among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Four Nintendos sit among Rust servers?

Player hours for the last seven days place Four Nintendos at #11,576, in the top 52% of the ranked field.

At what level does Four Nintendos run its population?

No response from Four Nintendos at the latest check, with a last sighting 3 days 7 hours ago. The seven-day mean is 0 players, against a peak of 2.

Map and rules

How is Four Nintendos configured, and what rules apply?

Gather rate is not mentioned in the name of Four Nintendos. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Four Nintendos?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on Four Nintendos. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Four Nintendos?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 159.112.28.71:28016.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.