Rust Server Analytics 34,753 players11,600 servers
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Drill-through Server detail

RusTTV

Online 158.69.226.46:28015 checked 8m ago

Drill-through
FilterServeris RusTTV
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,419 top 69%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:23 UTC4d ago 0 – running 0
Fri 2 Oct, 23:43 UTC25d ago 1 halved by day 1 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 13 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RusTTV: what is it?

The rhythm of RusTTV cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 4 hours ago.

Wipe day on RusTTV: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts RusTTV?

No region is published by RusTTV. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 158.69.226.46:28015.

What Rust build does RusTTV run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RusTTV. Your game must match the protocol to join, and Steam applies that update.

What uptime does RusTTV show, and is it up?

The current status of RusTTV is online. About 4 days 2 hours ago is when it last restarted, judged by its reported uptime. 74% uptime over the last 7 full days, equal to 125 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does RusTTV perform well?

Over 48 hours the average held at 78 server fps, and the minimum was 70. Buildings, deployables and all other world objects brought the entity total to 129,649. At its highest, memory use was 5,388 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RusTTV be read?

Tags from RusTTV, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RusTTV appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RusTTV among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does RusTTV hold in the server rankings?

The seven-day player-hours rank for RusTTV is #15,419, inside the top 69% of all ranked servers.

What is the population of RusTTV?

Of 20 slots, 0 are filled on RusTTV at this refresh. The seven-day mean for this server is 0 players.

Settings

What are the settings on RusTTV, and its rules?

The name of RusTTV does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC off.

What is the map for RusTTV?

RusTTV uses a procedural map of size 4,750 with seed 515151, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join RusTTV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 158.69.226.46:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.