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Drill-through Server detail

Anderssons challenge

Offline 158.174.102.177:28023 checked 6d ago

Drill-through
FilterServeris Anderssons challenge
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 27d ago no schedule published
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
35d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:11 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Anderssons challenge: what is it?

Once a month Anderssons challenge wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made.

Wipe day on Anderssons challenge: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Anderssons challenge sit?

No region is published by Anderssons challenge. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 158.174.102.177:28023.

What Rust build does Anderssons challenge run?

Rust network protocol 2634 and build 166586 on Linux is the setup for Anderssons challenge. The protocol has to match before you can join; Steam updates it automatically.

Is Anderssons challenge up, and how steady is its uptime?

Last seen 6 days 21 hours ago, Anderssons challenge now reports offline. Uptime over the last full days (7) was 3%, or 5 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

Which meanings do the tags on Anderssons challenge carry?

The game's server browser reads the tags Anderssons challenge publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Anderssons challenge appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Anderssons challenge: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Anderssons challenge sit among Rust servers?

Player hours for the last seven days place Anderssons challenge at #15,353, in the top 69% of the ranked field.

What is the population of Anderssons challenge?

No response from Anderssons challenge at the latest check, with a last sighting 6 days 21 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is Anderssons challenge configured, and what rules apply?

No gather rate is given in the name of Anderssons challenge. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Anderssons challenge?

A procedural map of size 3,500 with seed 1939034539, generated by the game, runs on Anderssons challenge. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Anderssons challenge?

In the Rust console (F1), enter client.connect 158.174.102.177:28023. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.